How to make a infection mode game(Difficulty 1)

First your supply list:
1x Life cycle
2x wire repeater
2x team switch
First, set the lifecyle to “When player is knocked out”. Then wire the lifecycle to the repeaters. Set one to only allow signals from Team 1 and the other to Team 2. Finaly, set the team switchers so one switchs to team 1 (TS1) and the other to team 2 (TS2). Wire the first repeater to TS2, and the other to TS1.
What will happen is when aplayer is knocked out, they will switch teams.
You can set the way its scored by Setting a lifecyle to “when player is knocked out” and wire it to a item granter. then set the score to Lowest First and tracks whatevery item is granted when a player is knocked out.
Hopfuly this is helpful, and ask any questions in the comments.

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Nice guide! But, you could clarify a little more with things like pictures, and splitting the steps into paragraphs.

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Nice guide, but like MirMir said, add more pictures please.

Nice guide, but as @MirMirCreates already said, pictures would hlep the guide be more appealing and help users understand it more.

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You should probably space the paragraphs out. It’s just one giant blob of text on my screen. But I don’t think you need pictures because it’s so simple.