How to make a decreasing timer on the overlay device?

How to make a DECREASING timer on the OVERLAY device. (And can you actually check to see if the pictures aren’t blocked? If you’re explaining this.)

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you could always use the in-game timer in map options

I’d say the easiest way to do this is using the item option, and taking away one item every second
(probably a weird way but Idc)
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  1. thanks for moving the question out of the title ↩︎

Yea, but I’m trying to make each rounds, tho. If i choose map options and the timer runs out, it’s the end of the game.

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Make a property with starting value 600 (for 10 minutes, change if you need something else), and use a wire repeater/trigger loop so each second you decrement the property, and each time the property changes, broadcast on some channel (for example, TimerDecrease), and when the overlay receives on that channel, set its text to that property
And when the property reaches 0, end the round and reset the property

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Here’s a guide that’s very easy with pictures that I used for my game: Colton's Gimkit Round Timer System (00:00) [🟩] Code Involved

-Credits to @Colton

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Thanks so much! This really helped a lot! :slight_smile: W

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DISCLAIMER!: there’s a bit of block code so it might take a bit of memory but it’s the only bad thing about that timer. BUT it is easy to follow the instructions.

Also don’t forget to check mark the solution

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