so first start off with a number property and a pop-up (the property’s default should be 0 and scope should be global and make sure in the map settings the game timer is off) hook up the pop-up to whatever you want and then go to the popup’s blocks so lets say we want a game to be 5 or 10 minutes we take those numbers and multiply them by 60 (duh) and make the pop-up have two call to actions one named [5minutes] the other named [ten minutes] and make those transmit on 2 separate channels named “10” and “5” each corresponding to the two blocks in the pop-up we’re bout to make like this
then get out of the blocks and make a trigger loop with one having a delay of 1 and another no delay starting when it receives on “start loop” and make one of the triggers have this block
then finally get an end game device and put that channel in there finished product looks really simple
if you want to do this with a separator between the number like a digital timer that’s a whole different story of which I’m not gonna be up for a while with all that have a good day meow! :3 (forgive me if I accidently made a dupe guide) if you want a more precise configurable timer I can do that should I?
- yes
- no