How to make a bank locker?

I have been trying to make a bank locker for a long time. Like inserting things that are valuable like cash and gadgets. I haven’t been able to find the right guide for it.
A pop-up to show how many items you have in your locker and you can add/remove items into the locker
I would love suggestions.

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You can get the cash prop and place gems (emoji maybe?) in the locker!
Or maybe use the custom shape device to create more complicated gems!

Also

Welcome to the forums @HelloSmartie!

Hope you enjoy your time here!

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(Post deleted by author)

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dude… I thought u wanted a design :sob:

OHH, ok, got it
So, to do that:
Next to the locker put a Zone Device
Connect the Zone Device with a Popup Device
Wire them together: Player enters zone → Pop up appears

(you can have the pop up say anything you want, just go to it’s settings)
If you want a player to remove/get an item:
Place a button next to the locker.
Go to the settings of the button and make sure it isn’t visible in-game
Connect that button with an item granter
Modify the item granter anyway you want but I don’t think there is an item that is a gem so you might just want to do cash.
=D
Hope that helps, I don’t have enough time to use pictures (I gtg to my volleyball game)
If you need more explanation, I’ll provide it…in like 4 hours…

Also, if that helped you, mark it as a solution

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umm do you want me to make a very detailed guide or just tell u what to do

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Can I have a solution, it doesn’t need to be detailed.

wait hol i need to make sure this work first

Unfortunately, a pop up cant show you how much items you have in the locker, but i can come up with smth that works like it

If that didn’t help you, just tell me what you need!
=D

ok i figured you dont need block code for this but is still gonna be complicated

@HelloSmartie I will try to figure out a system that works i will either make a seperate guide on it or just leave it here

hear me out
we allow player to just drop their items and tell them to do it there


Options > Map options > items

okay thank you! I knew it was going to be really complicated.

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Can I have some picture? (I hope it’s not too much to ask)

yes, gimme some time, I’m in school right now.
Is your game platformer or top-down?

Its top down. thank you for doing this

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=D pictures? I gotcha
So:
These are the items you need:


Popup Device x1
Zone Device x1
Item Granter x1
Button x1
Cardboard Boxes x3
(if you have the season ticket, you can do a locker instead of cardboard boxes)

Have the Player get Cash From Boxes

Put the button next to the boxes.
Put the Item Granter next to the boxes as well


Make the button settings as shown:

Make the Item Granter settings as shown:

Next, wire the button and the item granter together
Player Presses button → player is granted item

DONE!

Now the player can get cash from the boxes!

Making the Popup POP UP!

Make a Zone in the area that the player passes through before the can get the item.
Have the popup settings as shown:


Then, wire the zone → popup
Player enters zone → Popup shows

now the pop up POPS UP!

The final Product

The test!
The test:
When the player enters zone:


:white_check_mark: yay! It works!

When the player goes near the boxes:


:white_check_mark: yay, its works!

dang.. this is like a guide…
Hope that helps!
If it did, mark it as a solution!

Tell me if you need any more guidance or if you have any questions!

Would a sign or something look better to explain where items are?

something like this

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YEP!
That’s a option too!
I just don’t have the season ticket so, unfortunately, I couldn’t replicate that…

So you’re saying that you make a pile of cash but put a coal bag over it?
That’s a good design option as well!

But the OP specifically said HOW to, meaning the devices it takes.
Giving designs is good though! :+1: