How to I make a system for saving item amounts

I tried searching but couldn’t find a good one

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Use a property.

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but if you leave the game wouldn’t it reset

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Use a code system like in Gimdoungen

could you explain on that

well define saving like out of game saving or in-game?

when the player returns they get back the items they had when they left

like returns in-game or return from outside the game into the game?

from outside


Well with the the save file* you could type in like 25 seeds, 1 blaster, 40 gimfish
and the code would supply that

*is a trick of words