How to have the players knocked out the player to get them to the other spawn pad without going to the other pad

when a player dies they go to a different spawn pad then the one they first spawned in?

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I don’t understand, could you clarify?

Like when a player dies they go to a different spawn pad then the one they first spawned in?

I’m sorry what? Can you clarify

When the player is knocked out, wire it to a zone with a spawn pad in it?
Using a knockout manager to a zone/teleport that sends them there.
Use multiple teleporters/zones, or without using a lot of energy try @Theaxolotl’s idea.

Maybe desactive the first spawn pad after a couple of seconds

Use a lifecycle with the game start settings wired to a repeater → Checkpoint activate checkpoint.

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Yea that seems like it could work

Use a knockout manager and, When Player knocked out > Respawn player here. (On the spawn pad where you want the player to go.

Remember to mark a solution.

Is anyone still here?

K, so they will actually see all your responses in notifications once they return, so repeatedly responding to this is not necessary.

Also, I really wasn’t trying to be rude, so sorry if it came out that way… No worries!

Okay, Sorry

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Remember to mark a solution if you have one, @redowl044!