when a player dies they go to a different spawn pad then the one they first spawned in?
I don’t understand, could you clarify?
Like when a player dies they go to a different spawn pad then the one they first spawned in?
I’m sorry what? Can you clarify
When the player is knocked out, wire it to a zone with a spawn pad in it?
Using a knockout manager to a zone/teleport that sends them there.
Use multiple teleporters/zones, or without using a lot of energy try @Theaxolotl’s idea.
Maybe desactive the first spawn pad after a couple of seconds
Use a lifecycle with the game start settings wired to a repeater → Checkpoint activate checkpoint.
Yea that seems like it could work
Use a knockout manager and, When Player knocked out > Respawn player here. (On the spawn pad where you want the player to go.
Remember to mark a solution.
Is anyone still here?
K, so they will actually see all your responses in notifications once they return, so repeatedly responding to this is not necessary.
Also, I really wasn’t trying to be rude, so sorry if it came out that way… No worries!
Remember to mark a solution if you have one, @redowl044!