How to end a game when there is one player left [ Difficulty: 5/10 or 🟨 ]

Materials Required: Counter, Lifecycle (x2), Relay, End Game Device.

First take a lifecycle, and keep the event as Game Start. Then wire it to a relay: Event Occurs – Relay Trigger. The relay should have had the relay audience set to All Players by default. Wire the trigger to the counter: Relay Trigger – Increment Counter. Now, get the second lifecycle, and set the event to player knocked out. (I am guessing that a player becomes a spectator after they get knocked out) Now, wire the second lifecycle to the counter: Event Occurs – Decrement Counter. Now, set the counter’s target value to 1. Finally, wire the counter to the end game device: Target Value Reached – End Game.

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0 voters

please search if the guide you’re making exists or not

  1. where did the pictures go?
  2. Please use a poll instead of choosing a difficulty yourself.

Also, when you’re making a guide, spacing between instructions is important. This is just a giant blob.

may I direct you to this:

now guys don’t reply