How to detect when a player gets hit by a gadget

Is this possible? If it is, how do I make this?

Not possible without using most of your memory. this has been asked a few times before, search before you post

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Doesn’t a lifecycle detect when a player gets hit by a gadget?

No, it can only detect when a player is knocked out or knocks someone out.

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Ohh..:open_mouth: Okay. My bad……

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