How to detect that a player has been knocked out in a certain area

I found the solution but only with you guy’s suggestions so here is how:
first step get knockout manager and zone, here is a picture

second step make signals for the zone which are when the player enters and leaves the zone, here is another picture

third and second-to-last is to make the knockout manager receive the signals so:
player enters zone=activate manager
player leaves zone=deactivate manager
and the last step is to make the knockout manager listen for knockouts.
and this is how step 3 and step 4 should look like

and from there you can do whatever you wanted to do when the player has been knocked out here are just a few examples:




2 Likes

Can you remove resolved?

Ok sure.:sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile::sweat_smile:

Thats fine, thanks!
Also, pretty good guide for a beginner to the forums!

Thank you‎😁 ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎

I like how you showed the images of the wires. sometimes that is really important because people get confused about which option to wire the device up to. Keep up the good work!

Thank you, I only thought of it because actually what I wanted to do in my map.