How to create life steal in gimkit

basically, if you deal damage to a player you gain half of that amount of health back. if this is impossible could you like set it to a number like gain 5 health every time you damage an opponent

There are lots of guides on this, such as this one:

If you don’t understand this one, use the search button for more options.

2 Likes

Well this really isn’t possible, you can’t detect when a player is hit, especially the specific amount of damage they take.
You can make life steal/siphon.


Use the guide my friend @YourLocalGimUser_0 linked!

1 Like

hmmm, can you make a player Regen when someone is knocked out?

I think you would use a lifecycle (when player knocks out) and wire it to a health granter

1 Like

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.