The goal is to make it so that a channel only broadcasts to the triggering player.
Relay can’t transmit only to a single player.
I don’t think you can really do that without confusing the channels or making it not work at all. But you can try relays.
Well then I don’t think you can, at least right now.
Should I set the tag to Unresolved?
Set scope to player
What do you mean that it only broadcasts to one player? I need more specifics.
I already did that set the player scope to player.
What about the thing that recieves on the channel
Sorry the title is slightly unclear. The idea is more that I am using blocks in order to add numbers to a property. For some reason, the property is being added to all players even though I set it to only add to the player in the property.
OK I want to know what exactly you want to be broadcasted, like what device? Channels ik
Player scoped property
Done that been there I already did that.
Who do you want to add it to? What device or event broadcasts on the channel?
Thats what I was asking
Sorry, I need to leave right now but the idea is that the channel is broadcast from blocks. This may be a property problem though.
I still need to asses the problem a bit more.
from blocks. Well I’m not sure abt that