How do you make it that you only respawn at the normal place when you get knocked out by a laser

Don’t worry about if you get knocked out by a person-I got that part already.

If you got knocked out by a person, a trigger gets triggered and you get elsewhere. WHen I tested it, I respawned at the normal place when a person knocked me out.

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Next time, could you put the question in the title please?
Anyways, why do you have a problem?

wdym why?

Oops. I meant what exactly is the problem.

So I want it that when I get knocked out by a person, I get teleported somewhere else. But when I get knocked out by a laser, I respawn at the same place. But I didn’t teleport after I got knocked out by a person

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Does the laser immediately knockout the player or does it need to be touched multiple times?

Immediately

When a player enters a zone at the start of the obstacle, activate a checkpoint for the place where knocked out people go. Then wire a laser to a teleporter. Player hit by laser, teleport player here. Place the teleporter to the normal respawn place.

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