How do you make it that a player has limited attempts to get over an obstacle

Like how do you make it that for obstacle a player has a limited amount of tries to beat it and once the attempts are over the game ends. But I also want the person to regain their attempts after they beat an obstacle. Is this possible if so could someone help me.

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This is very possible. Create a counter that adds up every time they respawn. If it reaches the target amount it sends a channel to the end game device. If you create a zone after every level it can reset the counter amount.

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So would have a zone that when a player enters in it resets the counter.

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Yes, you could also use a checkpoint that transmits a signal to the counter as well.


No problem! Always here to help!

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Ok ya that helps thank you WSG

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