How do you make it that a notification is sent to all the players, but not the host?
Have the host step on a trigger or smth, then follow these steps.
triggering device game host activates >>> relay (all players but triggering player)
relay (all other players) >>> notification (send notification)
So the relay should look like this.
and the wire from relay to notification.
Done!
Don’t mind the stuff in the background, it’s a testing map purely to slap a device down to take screenshots. It’s a mess.
I don’t think you even need a trigger. I think the default player on the relay is the game host.
Thank you!
I tried it with and without a trigger, but for both times the notification was sent to the host
well what about the notification is is on Everybody of only to Triggering player?
This is to send it to everyone, you need a different lifecycle that says host only and then that broadcasts to close the popup which will close it for the host.
Does setting all scopes in the notification device to player help?
Notification dosen’t have scopes
I’ll try, but this is a free for all map
I tried that, but no one got the notification, even when I deleted the relay and wired the trigger to the notification
Does anyone else know?