How do you make it so the checker sends a different signal out when a player from a different team is knocked

I have a three-team space brawl map and I need help with this thank you

Let me work on this a sec, I think I got something

Okay, this might not work, but have the checker check on a channel that is named like, channel 1.

First, put down a lifecycle that goes on “when the player is knocked out”
Then, have that lifecycle channel be channel 1.
Then, deactivate the checker, and when that one deactivates, activate a new one with your new signal

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Haha… no idea now. Sorry!

thanks this will help alot

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