How do you make a system where when you have zero of an item you respawn?

Alright I’m confused I’ve been working on a game for a few weeks now and I just cant seem to find the problem I’m making a system that makes it so once you have zero of an item you respawn. Tell me if you need more Info.

Have an iim track an item. Connect it to a property. Then have the property broadcast on a channel that runs a check. The check should be property less than 1


A item inventory manager. Have it track the the item

Item inventory managers only set a maximum amount on items…
How would this help?

No. They can track the value of how many you have in a property. This value can then be checked by a checker

Thanks for your help @TorontoBulls1 I just figured out the flaw in my previous design.

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