For a game I’m creating, I need to be able to detect whether a player is the host or not, or just to identify the host, so I can separate them from the other players. I know there’s a way, I just haven’t found it yet.
you can seporate them using two rooms and two player spawners (set one player spawner to players and the other to host only)
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Oh…
I comlpetely forgot about that.
I was even using it before and I forgot.
The human brain is the most complex thing in the universe
i also forget about that a lot
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