How do you make a timer that counts down from 999 and when it reaches 0 deactivate a barrier.
A trigger loop with a delay of one second broadcasting to a counter that starts at 999 and has a target value of 0 that then transmits on a channel to deactivate a barrier.
Idk lol fast wpm I guess.
a trigger loop β wired to counter (start at specific number 999) and set target value to 0 which then transmits to a channel to deactivate the barrier.
wth turtle how so fast :0.
a trigger loop (two triggers that trigger each other) wire one to a lifecycle then set a delay for both triggers as 1 (for 1 second) and wire both up to a counter that has a starting value of 999 then in the wire make it so that its like: [triggers β decrement counter] and set the target value of the counter to 0 and wire the counter to a barrier like [target value reached β deactivate barrier] hopefully this makes sense to everyone; not just me :o
Welcome to the forums @somerandomdude , make sure to read the FAQ and the other rules and/or announcements, also I agree with you, that would work.
You donβt need 2 triggers, you could have 1 trigger with the settings
Trigger when recieving on channel "H"
When triggered broadcast on channel "H"
Sorry, forgot to mention , but you would need to jump start it with a lifcycle on game start, that sends out signal βHβ
However, two is good unless you want to use a wire. Since how would you activate the first one?
This post is old, the problem (I think) has been solved, and the OP is inactive..
Can a tl4 please close this?