Well, check out these topics for tips:
Hello, fellow forumers, and WELCOME to another Potato’s Guide! To start us off, I’ll give a little background on why I made this guide.
Many of the maps on Discovery are or seem rushed, unfinished, or almost exactly the same as another map you’ve played. But, for every low-quality map (or five) there’s an in-depth, beautiful, and awesome one. Of course, you’ll want your maps to be like the second type! To help you all achieve this, I’ve made a list of small-but-mighty changes and add-ons you ca…
I already made a poll, and ~80%~ of the voters wanted me to make a guide, so here it is!
Try not making a simple idea, then making it sloppy, which is probably why you delete them, because you don’t like it. Having 10 bad/mid games is worse than 1 awesome one and this applies to a lot of things in life, not just Gimkit Games.
So try planning it , think of an idea. Think of details, plans, easter eggs and all the criteria of making a good game, then make it, w…
To make a good Gimkit map, it’s as simple as put in effort and make it original. Don’t do another difficulty chart or 3am game, we already have a bunc of those in Gimkit.
I have a sudden urge to flag these people…
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