I can if you can tell me what items the players could possibly have…
That would be memory intensive, but it’s worth a shot.
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yo just have to have something track what goes into ur inventory, then, when ko, a granter can grant it tothe person who koed u.
only problem is, it cost huge memory, very complicated, and hard to implement into a game u already made (or are u starting fresh)
oh wait I forgor about that.
hmmm, well its not as memory intensive as mine, so @Next-Gen-Gims3652 try it out
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I never knew that… Wow.