so i make a beach game and i have 4 relays helping a end game devise for somthing im doing but it is lagging my game how do i stop it from lagging/breaking my game
it might be lagging because you game has to many devices in it or to many props with the more memory you use the lagger your game is…try removing things that take up the most memory like repeaters
i only have 37 devices
wait is that to many?
that’s probably why your game is lagging then
yea it is i think well not actally its not it kinda depends on what devices you are useing
37 devices isn’t a lot, most maps I make use way more.
How much memory does it take up?
some of the the beach ball s are going were ever they want
How much memory does your map take?
97? why is that to much?
Gimkit offloads devices outside of the player camera. If you have too many props or barriers (or any other device that shows a viewable thing e.g. sentry), then the processer has a hard time handling them.
Memory does not contribute to lag, only how much your device handles at once.
oop sorry i ment to say 77 memory
oh then my pc must be really bad then (its potato powered) i though it was memory the whole time
potato powerd maybe that will help?
(i was talking about my pc lol) anyways ill look for an guide for this problem
oh i thouth you ment that try puting popta to fix it
(lol) but unfortunately i was not able to find and guide for this
oh so this topic cant be solved?
ummm i did not mean to press that
how do i cancel it? press it by miss stake?