I am trying to make a RNG game with special items that can take money and other things, and I need help with the code/gadgets to make an Item get the number of money then take it from someone, and then gives the money to a player that uses the button to activate it?
hey @AbezzTheBoi just wire a vending machine to a button
Button-vending machine
Vending machine, item used for purchase: cash
not alloweed
Button → relay random player → Itemgranter (-1 money)
Same button → item granter give money to target
How do I make it take the exact number of money that have?
just set the item needed amount in the vending machine to the price u want
Ooohgood question.
I always forget how to do this
please read their request before answering. this is not what they are looking for.
Trigger loop → Increment counter
Trigger loop → -1 cash till zero
Trigger loop --decrement counter till zero
Trigger loop +1 chas to target
fair enough. just remember to read the newest post before answering, as the question changes a lot
oh he reworded this request that’s why I’m confused with what u were saying
I am way too unintelligent to understand, please simplify it down for me (and others who will use this in the future)
No problem. I may need a couple minutes to send screenshots
that’s not what he wants he wants what @Epi320 is making
what is an “iim”? I am confused
I think he means the item granter
Welp I just woke up so my brain is not fully functioning.
Wrong.
IIM is inventroy item manager
How do I wire it up to a button?
Click wires and drag the wire to the little green dots on the device.
I think I have made it wrong
Can you please send some screenshots