So how do i make an game overlay that says oxygen and every second it goes down? lets say the "oxygen " is energy. I want it so if you have 20 energy, the game overlay says oxygen level : 20?
Movement meter? It has a built-in tick and auto removes an item.
thanks I’ll try that.
So you need oxygen to move, that kinda makes sense. Maybe.
If you want it to always go down, attach an item granter with -1 every second with a repeater or trigger loop.
heres the thing with movement meter, i want it so that even when your not moving you loose oxygen
ok i will try that
how do i make it so a game overlay shows how much “oxygen” you have?
@Slim
Use block code in the overlay. It should receive on a channel every time the oxygen updates. Use set text: property. You would have to use a pseudo tracking system.
what is that?
Even easier, it wont say oxygen, per say, but you can just use a game overlay that is set to track item, item is energy.
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