How do i make a wrap [not what it seems]

Following my Barrier art of a chain link topic i want to know how would I make it be that once someone enters the area with the chain they get rapped in it and start taking 23 damage every 9 seconds

. . .
zone → speed modifier
zone → trigger
trigger → damager

1 Like

yeh but i needs to be reapeated for 30 seconds then the chains drop from around you

zone → speed modifier ( x0 )
zone → trigger1 (enable, trigger, 9 second delay)
zone → trigger2 (trigger, 30 second delay)
trigger1 → Damager
trigger2 → trigger1 (disable)

im confsued what that would do

it stops them from moving for 30 seconds while damaging them every 9 seconds during the duration.

ok now i need the chain link itself to fall away after (n) seconds

trigger2 → barriers (disable)

1 Like

Wouldn’t repeaters and wire-repeaters make this process easier?

idk how to use reaperters

Well, first Sans’ idea of using trigger delay is great, but is really based off of player collision, while yes, you do want, but is very easy to manipulate. You could just connect a wire to the a repeater and then make it have an interval of 9 seconds. and have make it stop after receiving on a certain channel. Do you want more info?

no.

no repeaters.

absolutely no repeaters.

also I used a zone???

2 Likes

I see triggers too not gonna lie.

that’s for broadcasting, and trigger loops.

Ok, I was just confused on why we are using a little more devices than we need to. Pardon me.

you use the zone because the chain could be decently large.
also they want when the area is entered.

The total memory of my method is less than the total memory of your method as well.

1 Like
  1. why we arguing
  2. picrure please
1 Like

gimme a bit, gotta throw it together.

1 Like

zone 1(player enters) → speed modifier 1 (0.5 or 0.25)
zone 1(player enters) → Trigger 1 delay 9.00 loop → Tigger 3 loop→(zone 1)trigger 3 delay 30.00 Or zone 1 (player exits) →Deactivate Trigger 1
trigger 1 delay 9.00 loop → Damager (23)
sorry no pics

Maybe, I phrased my method wrong.

Zone (when player enters) → Repeater with an interval of 1 second with 9 repetitions → damager = Speed modifier like you said

Zone (when player enters) → wire repeater with (n)s delay → deactivate zone = speed modifier (x1)

Rough draft, i tried to type it as fast as could, but do you understand what I am tryin to say now?