I am trying to make a moveable boat for my jaws game, I looked a guide but I did not understand can anyone explain how to?
I’m not sure if that’s possible. There are multiple alternatives, such as just having the boat’s overview where the players stand, and having UI updates of the time to give a sense of moving. But if it is a cutscene, you can use sequence/animated ways. Can you be more specific if this doesn’t solve it?
You can’t, sorry. Nothing to make this possible has been added yet.
Use the guide on animation?
[How to Make Animation | Difficulty: 🟧]
Edit: 4 hours later
If you want the player to travel on the boat, add teleporters that sync with the props.
It actually is possible but very memory inefficient. I think?
try using triggers or the coord device.
You can use an animation to move it! Try with these guides:
Well, it’s not possible, but there’s kinda a way?
Boat on water, when you go near it, a button will let you board it. Pressing the button will make you see something like this:
insert a notification saying to wait a few seconds
After a few seconds, teleport the player to the area you want to transport the player to. (To make the “wait a few seconds” thing-a-ma-gig, you just gotta wire the button to a trigger that’s connected to a teleporter and a camera point. The trigger is recommended to have a delay of 3-5 seconds. After a few seconds, disable camera point, and teleport player to the location)
Hope it helps a bit!
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