how do I make a button like once you press it you can’t press it anymore
You set the visibility scope to player, then make it so that the button deactivates when it receives a message from the channel it transmits on. I don’t have a picture of it, but does this make sense?
The way I like to do it is to have it send a signal to itself to deactivate upon usage. It’s a lot simpler, though I’m not sure if it still works this way.
However- this would make it a one time press for everyone, not just one player. Unless of course you just want a single player game.
Jony that is literally what I just explained… if you’re asking to make an item only be picked up once and not a button, then you might want to change the title- because it’s misleading.
You can fix this issue by setting scope to player, like I said.
Make a button, and put whatever it broadcasts, in the deactivate, with player activate/deactivate scope
what I’m trying to make is that when you pick up an item nobody else can pick it up once you pick it up please tell me more
actually never mind I found a solution how do I delete my topics
just have a Channel to broadcast to itself to turn itself
Thats what i said
You can make it so that when the button is pressed, a barrier spawns over it, making it “unpressable” if that makes sense
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.