How do I give property to a player when a trigger is triggered?

Help please.
Info:
I’ve tried soooo many times but can’t quite seem to figure it out.

Welcome to the forums Beach_lover1257! =D
Also, what do you mean by “give property?”

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To let a player get property. Does that help?

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Welcome to the forums Beach_lover1257!

I think I know the property your talking about, what is the name of the property(like what are you trying to grant the player when the trigger is triggered)?

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Yes! :grin:
That’s exactly what I need help about!

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Okay, got it!
As I said,

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The property is called “points”. Does that help?

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Okay, do you have anything to represent it?
(Is your map like a platformer and each summit you get a point or something? Tell me the basics of your map)

EDIT: So do give a property to a player, you must have something that represents the property.
(the property can be a gold key, type of seed, ticket, whatever you want)

You connect the trigger to a device that spawns the property(what you want to represent the point) with a wire.

okay, I didn’t even test out if connecting a trigger and a device that spawns the property with a wire even works… so let me know if it works cuz I might be wrong

Then, you can get a property device, click on it.
Make the thing that represents the property (a gold key, type of seed, ticket, whatever you want) be named: Points

Finally, you go to the main settings of the entire map

I will finish this later, I don’t have time to write the whole thing (wait, I dunno if this is correct)

Also, @parkthecatfamily, I just wanna let you know that if you don’t have anything to contribute to the topic, please don’t post anything! :grinning_face_with_smiling_eyes: (you don’t wanna get flagged)

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I found a guide on how to do it =D

(oh Apollo made this guide)

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