How do I get one person has an item but the others don’t

Yea yea I get it I just, I need help

does it has to be a specific person?

Yes, one person tries to get the others- it’s kinda like an escape game one person tries to stop the people from escaping

Use the random player function in the relay. It will choose a random player. You can wire or channel it to a team switch and item granter once you get the relay set up.

I just read the question slightly different haha.

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lol, but also thanks for helping

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Lifecycle → relay (Random player) → Effect here

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Just make that persons spawn point away from others. Then, use a button that grants that player the object. Wire the button to an unactive barrier that is placed above it

Button pressed → activate barrier.

Basically, when the button is pressed by the player, it grants the item to them, and also make the button unavailable by activating the barrier above it.

You can also do this by wiring the Item Granter to the button.

Item granted → deactivate button

This one is less memory consuming.

I hope this helps!

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