Question, how do i get a player count at the start?
Get a trigger then make it player scoped then make it only able to be triggered by that team AND make it only triggerable once per player then wire it to a counter and then when triggered > Increase counter
(do you still need a mini guide?)
yes and thank you for responding. ![]()
ok! ill get working on it ASAP (im stuck in school rn)
yeah same here
what hard times.
How many teams are there? (2 im guessing)
use a combination of lifecycle, relay, and a trigger device
He has a solution he just needs me to make his mini guide to help him
can i make a mini guide to?
Sure
How do players get to the map?
Spawn pads?
yes they spawn in their base via spawn pad.
Try this all credit goes to @Ian_is_a_yay
Get a trigger
Set it to a specific team that can trigger it (Example: Team 1)
Place that trigger under the spawn pad for team 1.
Then make the trigger scope player
Next set max amount of triggers 1
Now wire this trigger to a counter
Triggered > Increase Counter
Now take the counter and set its goal to 0
Then get an End Game device and wire the counter to the end game and have the counter when reached goal end game.
Make sure to hide the trigger and counter from in game
- lifecycle for player knowckout
place a life cycle and configure it to listen for a player being knocked out this lifecycle will then boadcast a sigh - trigger device will be used to increase a property by one when a relay for a team recevives the singhnal this trigger will trask the number of players
4.knockout manager will be uses to decrement the property when a player on a specific team is knock out it also broacast end game when the property reashes zero indicating the elimination of that team
5.end game device finally an end game device will be used to end the game when it revevise the endgame the singhal from the knockout mangers @blu3pr1nt.c0m
my guide was just for counting a team
the rest of the more advance forumers can do the rest
i know it might sound weried but number 2 is number 3 i will and number 2
2relay for specific use a relay to receive the player d i e d signal and relay it toa specific team. this ensures that the game only end s when all players on a paticular team are eliminated
ok and why did you reply to your self lol
is there a problem? If not please stay on topic! Thanks
(I was replying to myself cuz i was referring to my post as what it was for)
ok i was just confused by that but sorry for being off topic