so I’m making a parkour map and I wasnt sure how to make it so that you respawn wherever your last location was
That is not possible yet, but you could use certain checkpoints!
Mark a solution if this helped
well checkpoints is basiclly one way, or you could make a zone to check if they passed through the zone and make them respawn there if they walked through the zone, and can be reused
Erm, going of you @Lostsea3 , why don’t you just place a checkpoint everywhere on the map.
(The nerd thing is a joke, just some fun at 1:33am not calling anyone a nerd. everyone is super smart though!)
if you want me to be a nerd sure, if you do this it is more exspinsive and more time consuming, but allows you to not respawn there again if you touch it, like i touch set A then i have my respawn set, then i go touch set B so now i respawn in set B, but i accidently fell down and touched set A, its okay i can go back to set B if i d1e, not set A
(reason being is that you can make it only transmit once, and it might be possible with checkpoints)
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