I need help with this.
Try searching an rgb code on google.
Please elaborate on what kind of “glow effect” do you want, is it a glistening effect, a glitching effect, or something else?
For what? BTW this is for props.
You could use a barrier around something
Like, a glow that lights up the area around it.
Just use barriers with one color you want, then use slightly different colored barriers that slowly get more opaque and larger
Use barriers that gradually go from [color] to light aka white.
@NotYoyo can i eat your reply
@Notyoyo what about now
i’m hungry :3
If you have like a black barrier covering an area, you could cut out a bit somehow and put a different barrier in the place
Also what @JaydoPotato said.
Let me try.
Like this?
Yes. Change layering though
To what?
With the barrier behind. I would think to do that but do what you need to.
Okay.
Maybe mark a solution now
Hm, okay, I will try my best to make a system similar to your description:
First, place down 5 (or whatever amount you prefers) triggers with intervals of 0.5 seconds
Trigger 1: transmit on [Channel 1] when triggered,
trigger when receive on [Channel 1]
Trigger 2: transmit on [Channel 2] when triggered,
trigger when receive on [Channel 2]
Trigger 3: transmit on [Channel 3] when triggered,
trigger when receive on [Channel 3]
Trigger 4: transmit on [Channel 4] when triggered,
trigger when receive on [Channel 4]
Trigger 5: transmit on [Channel 5] when triggered,
trigger when receive on [Channel 5]
then, place down 5 barriers with different alpha:
(0.8, 0.6, 0.4, 0.3, 0.2, for example)
Barriers settings:
Barrier 1 (0.8 alpha): activate when receive on [Channel 1],
deactivate on [Channel 2]
Barrier 2 (0.6 alpha): activate when receive on [Channel 2],
deactivate on [Channel 3]
Barrier 3 (0.4 alpha): activate when receive on [Channel 3],
deactivate on [Channel 4]
Barrier 4 (0.3 alpha): activate when receive on [Channel 4],
deactivate on [Channel 5]
Barrier 5 (0.2 alpha): activate when receive on [Channel 5],
deactivate on [Channel 1]
put the barriers together on top of the prop, and you are done.
This system is similar to the glitch effect utilized in Summit 7, but the effect is a lot slower.
Wait yoyo’s replying, want to see.
Makes sense, good details, Yoyo!
YES THANK YOU