How do I create a glow effect?

I need help with this.

Try searching an rgb code on google.

Please elaborate on what kind of “glow effect” do you want, is it a glistening effect, a glitching effect, or something else?

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For what? BTW this is for props.

You could use a barrier around something

Like, a glow that lights up the area around it.

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Just use barriers with one color you want, then use slightly different colored barriers that slowly get more opaque and larger

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Use barriers that gradually go from [color] to light aka white.

@NotYoyo can i eat your reply
@Notyoyo what about now
i’m hungry :3

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If you have like a black barrier covering an area, you could cut out a bit somehow and put a different barrier in the place

Also what @JaydoPotato said.

Let me try.

Like this?
image

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Yes. Change layering though

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To what?

With the barrier behind. I would think to do that but do what you need to.

Okay.

Maybe mark a solution now

Hm, okay, I will try my best to make a system similar to your description:

First, place down 5 (or whatever amount you prefers) triggers with intervals of 0.5 seconds

Trigger 1: transmit on [Channel 1] when triggered, 
           trigger when receive on [Channel 1]
Trigger 2: transmit on [Channel 2] when triggered, 
           trigger when receive on [Channel 2]
Trigger 3: transmit on [Channel 3] when triggered, 
           trigger when receive on [Channel 3]
Trigger 4: transmit on [Channel 4] when triggered, 
           trigger when receive on [Channel 4]
Trigger 5: transmit on [Channel 5] when triggered, 
           trigger when receive on [Channel 5]

then, place down 5 barriers with different alpha:
(0.8, 0.6, 0.4, 0.3, 0.2, for example)

Barriers settings:

Barrier 1 (0.8 alpha): activate when receive on [Channel 1], 
                       deactivate on [Channel 2]
Barrier 2 (0.6 alpha): activate when receive on [Channel 2], 
                       deactivate on [Channel 3]
Barrier 3 (0.4 alpha): activate when receive on [Channel 3], 
                       deactivate on [Channel 4]
Barrier 4 (0.3 alpha): activate when receive on [Channel 4], 
                       deactivate on [Channel 5]
Barrier 5 (0.2 alpha): activate when receive on [Channel 5], 
                       deactivate on [Channel 1]

put the barriers together on top of the prop, and you are done.

This system is similar to the glitch effect utilized in Summit 7, but the effect is a lot slower.

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Wait yoyo’s replying, want to see.

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Makes sense, good details, Yoyo!

YES THANK YOU

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