How do I a knockout manager to manage everybody and when a person dies, the killer earns 20 cash

How do i do this?

wire a lifecycle to an item granter
set the event to player knocks out
event occurs > grant item

oh, thank you!

Do you want the player who knocks out or the one who got knocked out to earn the cash?
(Confusing title)

fixed it

@Caternaught you should mark a solution to close the topic

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