How can I make someone use a item after a certain amount of time?

making a survival game pls help

Lifecycle (Game Start) > Trigger (insert delay)

Triggered > Grant Item

I need it to check if the player has the item and if they don’t kill them

Wire a Lifecycle (Game Start) to a Repeater (0.5 seconds,)

(Lifecycle) Event Occurs > (Repeater) Start Repeater

Then wire the repeater to a checker (check type is “equal to”

(Repeater) Repeater Runs Task > (Checker) Run Check

Lastly, wire the checker to a respawn

(Checker) Check Fails > (Respawn) Respawn Player

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