How can I make red light, green light and more of the squid games in creative

I would like for you to help if you are an expert you will get a shout out thx

this is how:

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Put zone in the area and then attach damager to zone.
Wire both of them so when player enters zone damage player.

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Switched to Help due to not being advanced and removed ideas due to OP not asking for ideas. I have also fixed some typos.


OP added ideas.


BARDY I LOVE REPE@TERS

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nobody added the idea tag the system auto adds it

Use a Timer to switch between Red Light and Green Light. When Red Light starts, activate a Zone that detects players. If a player is inside the zone, a Damager activates to deal damage. When Green Light starts, the Damager deactivates, allowing players to move safely. Zone does not damages if players stops. :slightly_smiling_face:

I recently made one, so lemme type up how I did it for you, @ITZZ_Naruto…
:sunglasses:
You need these devices:
1 Wire Repeater
1 Movement Meter
4 Relays
1 Lifecycle
3 Notifications

  • 1 Starting Inventory
  • 1 Trigger
    1 Zone
    1 End Game
    1 Item Granter
    1 Respawn

Start by setting the starting inventory to give 3 energy.

Then, place the trigger. Set it to transmit when receiving on Pick RYG. Set the delay to 0, and go to blocks, and place these:

Next, place the movement meter. Set it to energy, and 1 drain per tick, every .5 seconds. Set the warning amount to 2. When warning amount reached, transmit on Respawn

(GTG on the bus, finish this later.)

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The zone should be delayed by half a second so players have some time to stop. Otherwise, they would all lose.

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BTW welcome to the forums @ProPlayer95

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