I want to make a game where the player has to pay to get new item spawns to sell items for a higher value but i don’t know how to hide the higher value items until they pay for them
You could have barriers around the item spawners and they only deactivate from buying the previous item.
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You can’t activate and deactivate item spawners, but you could search up item spawners and variations of that to find what you need.
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That’s a good idea, while it isn’t exactly what I had planned, I feel it matches the theme of my game better than the original plan
Glad to help! If you need anymore help, I’m sure someone will be here to answer your future questions!
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Welcome to the forum.