I already made it so the check happens, but how do i do the other stuff.
What other stuff? Like display it in a text box?
No, because I want the person with the highest amt of property x to have an overlay show for them and only them.
like, you want to make the highest counter? you know.. the game checks which has the most?
I’m so confused..
I search this… and I found this topic… I think it will work?
if not.. please elaborate.
Just use like a trigger that gets trigger by the checker that checks for a certain number of things. Right…?
The overlay? huh…
OP wants a checker run for the player that has the highest amount of a property.
This is possible, but is a little more complicated than it might seem. I might devise a system for this later, but I don’t have the time right now.
… He said he figured out the check part but supposedly needs help with a overlay…
Why do we put the context in the title of the post ![]()
Like this is one of the most infuriating things ever
Next time, please don’t make the title the whole help topic.
I feel like this is a bit harsh, but it’s really annoying to me and some other users for a reason that I can’t understand.
They have the checker set up, but they need it to execute for the player with the highest amount of a property. The overlay is also not set up yet. That is what Op is asking for.
