How can I make it so that a check happens for whoever has the highest amt of a certain property

I already made it so the check happens, but how do i do the other stuff.

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What other stuff? Like display it in a text box?

Isn’t there an option for that?

What I mean

No, because I want the person with the highest amt of property x to have an overlay show for them and only them.

like, you want to make the highest counter? you know.. the game checks which has the most?

I’m so confused..

I search this… and I found this topic… I think it will work?

if not.. please elaborate.

Just use like a trigger that gets trigger by the checker that checks for a certain number of things. Right…?

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The overlay? huh…

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OP wants a checker run for the player that has the highest amount of a property.
This is possible, but is a little more complicated than it might seem. I might devise a system for this later, but I don’t have the time right now.

… He said he figured out the check part but supposedly needs help with a overlay…

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Why do we put the context in the title of the post :sob:

Like this is one of the most infuriating things ever

Next time, please don’t make the title the whole help topic.

I feel like this is a bit harsh, but it’s really annoying to me and some other users for a reason that I can’t understand.

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They have the checker set up, but they need it to execute for the player with the highest amount of a property. The overlay is also not set up yet. That is what Op is asking for.

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