How can i change a property when a object is destroyed?

Im working on a new inventory guide and a new game and i need to know how to change a property when a prop is destroyed.

I am not super advanced in blocks, but I would ask @getrithekd or @Blackhole927. They would know.

wire the prop to a notification, and make a wire pulse block in the notification that changes a property.

Can’t, Im using Channels and im going to have alot of props that can be destroyed. around 200 props

Props broadcast on channel X, a counter increments on channel X, counter target value is the amount of props that need to be broken. When counter value reached, broadcast on channel Y, notification block changes property when channel Y is broadcasted.

Prop destroyed > trigger that updates property/ counter that updates property.


It worked, Thank you!

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