I was testing my battle royale game and when I played it the weapon for the host didn’t spawn. there was also the effect in capture the flag when you tag someone on the host.I rejoined it 2 times and it still was glitching. it wasn’t happening the last time I joined it.
alternatively you could have everyone have to find weapons, and before that it’s just tagging
Are you using a starting inventory? Also, are you using a game start lifecycle connected to a respawn (lose all items on respawn)?
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