Hhow do i make so if you buy something, your score goes up

need help badly please

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@Nas-Tea Welcome!

Make a property called “score”. In the map options, set “score” to be the point system. Make sure to have that property a number property. When you buy something, it transmits on a channel, or you wire it to a trigger.

In the trigger, in the blocks, you set the property value, get property, “score”. You set it to:

Get Property: "score"
Set Property: [Get Property, "score" + 1]
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