Ok so I’m making a get a snack at 3:00 AM game but it’s auctly good and has lore and things to do besides get a snack but anyway one of the things is if you check in the pantry it says empty but after that I want when the button is pressed to open the pop-up that says the pantry is empty to change a property from false to true how do I do that cause wires don’t work edit: I think blocks may be the answer via Set Property
→ Vaule
but what would the value be?
Yes, block code is the answer,
create a block, get out a set property block, select your property, and drag a true/false block in the value area.
Please note you have to make the block triggerable.
can I just have a screen shot of the code so I know what to do nvm
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