Hi everyone!
I am working on a project right now called the gim-lympics, and I was wondering if it was possible to track individual players times, (like how fast they got to a zone), while also storing which player got that time, to add their three times together later, within trigger block code. Anyone know how I can do this?
I don’t have more replies today. But I will show you on this.
How do I make a trigger loop?
Ok, but this map doesn’t start on game start, it is timing how long it takes just to get up this climb, and remembering it, ex: Player 1 got 14 seconds, Player 2 got 16 seconds, and so on. Thank you!
It doesn’t really seem like gimkit creative has the complexity to make something like that yet, I was just wondering if there was a way that I was missing. Thank you for helping though!
I think that your way would work, but I don’t think that there is a way to track what player got what time within the counters, or even start the counters for different players.
Yeah, It seems way more complex than it should be, but thank you so much for helping me!
Ok, thank you!
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can you show me a screenshot of everything, i can help
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ok show me, and i think of something, also welcome to the forums @Occular , don’t miss to read the guidelines and faq
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make a trigger loop, wire it to the counter, this will make a counter, then make the counter scope to player, i will think of the next part, how to stop it
trigger loop:
you make a trigger loop by wiring first a life cycle to a trigger. make the life cycle setting listenes to game start, and the trigger wire it to another trigger, make both of themwhen triggered trigger on x, channel. then wire the a trigger to the counter.
then instead of the life cycle wire the teleporter to the trigger, for the store system, idk really know, you could ask someone else. no gimkit has this but i am a little new to this. ugghhh i have a small brain.
to stop it, wire the zone to both of the triggers, when player enters zone, deactivate trigger
what did you mean, you mean my way didnt work, i have another.
no using properties and things like this or even coding could work you need to ask a pro at coding and these things, you have toxix, wsg and more. it is just me.
reminder
lastly a reminder: dont miss to read the faq and guidlines, lastly when you find your solution dont miss to mark a solution.
if you need any help in anything in this game tell me, also did my way work. np for the help
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could @Occular mark a solution, or a tl4 close this
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