I have a game where one teams is only 1 player, while the other has many. I want to make is so that when the team with many players has died, the game ends. I know that there are guides on this, but I don’t understand them
If you get a knockout manger set it to look for kills then put a wire repater set with the single persons team going to either a counter or a trigger with blocks with the amount of people on a big team
Or a lifecycle instead of a ko manger