Help with tag map

I had an idea from the “Tag!” game in poki games. but I can’t figure out how to teleport people to different places

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You can set up multiple spawn pads for different teams.

not spawn pads teleporters, there is a lobby where you can pick a map and it teleports you to that map

Oh, if I’m not wrong, you can use buttons to choose a teleporter and the button will send a signal message to the teleporter. You will have to configure the teleporter to trigger when the button is pressed.

Huh? please break it down

Set it that whenever a player picks their lobby it teleports them to the map.
Button (not visible in game) ----> teleporter (when clicked teleport player here.)

Ok… still a little confused

What don’t you understand?

Button sends signal → teleporter recieves signal and teleports player.

There is multiple teleporters the one wired first is the one u ALWAYS teleport to

Then wire a button for each one.

You can use a relay then wire a button to the relay then wire the relay to the teleporter to make all the players teleport first to a certain place.

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k, all the buttons in one place?

THEHACKER120 all to a random place?

Wait so if I’m understanding this correctly, you want all of the players to teleport to an random place when they press the same button?

You probably would need to wire the button that everyone presses to a trigger with a basic randomizer then wire it to different teleporters.

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yes that is correct only six players should be able to play the game tho

Make a zone covering the entire section of where the players spawn in. Connect the zone to a counter with a target of 6 and make it Player enters zone → Increment counter.
Then connect the counter to an endgame device making it when the target is reached → end game.

To make the game have no more than 6 players.

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and what do u mean “basic randomizer?”

As for the actual teleport thing
wire a button to a trigger.


Add this in the trigger’s block code:

Then take out 6 teleporters with 6 different channels in the Teleport player here when receiving on section.
The final product should look something like this:

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