Help with sentry's?

Im not sure on how to fix a issue that seems very simple. I want 1 sentry to knock another sentry and after that sentry is knocked the player is teleported to a certain teleporter.

Sentry → teleporter
When sentry knocked out, teleport player

We tried that but its a sentry knocking out another sentry so it doesn’t work

Then I don’t think it works…
But I’m probabaly wrong…

A sentry can knock out another sentry. Make a KO manager tracking sentries, right? Then relay to the player to teleport them I think. Try that, cause it could work.

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