Help with Prop Coming Back after a Certain Time

So I am cough.. pretty bad at GKC Cough Cough Cough. Is it possible to make a prop come back in a certain time after its been destroyed without using much memory. It’s for a mining game.
NO PSEUDO STUFF BECAUSE I’M TRASH AT IT

Without like how much you want memory wise

And Time wise I need to know

Erm just like the minimal amount of memory. @Immortal_Cap Probably like 30-60 secondss

Im pretty sure this isnt possible, unless prop had health like a players health. That way, you could make a health regeneration system for it…

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Like 1 sec 2 sec etc. until regen

Lemme word it properly in the title rq… Processing

How much time do you want it to be after the prop is broken?

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between 30-60 seconds

Whoa, dang, I genuinely thought this was gonna be really easy, lol. I guess not, since when I used the trigger system I made, the prop didn’t restore. I don’t think this is possible, but I’m confident there are workarounds to this idea. None of which I can think of right now. Good luck, I’ll try to make something else to help.

Sorry for the inconvience :(

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@Blackjack I tried the same thing I don’t know if it is possiblr

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It seems to be impossible. I tried having a trigger with a delay restore the prop, but there was no option for that. Im sure you could just make multiple props not visible on game start, but that would be limited.

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That would also be braking the limited storage

Well, even if we were to spend a bunch of time finding a solution, it wouldn’t be ground-breaking enough.

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guys what if we place a sentry, sentries respawn
and make it hide the prop when knocked out, and send a wire repeater to show it again

I KNOW YOU SAID NO PSEUDO, but it’s very simple, you can figure it out

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I mean, I guess that would work, but the OP did say no Pseudo.

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@Zappy_Zaptos I searched and this is the only thing that was a solution and it uses a Pseudo-Health system

@RealYoPhantom sorry we tried figuring it out, but we can’t do it without some sort of pseudo system, sorry man

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It feels pretty simple but here are the problems

  1. I don’t know how to use wire repeaters :skull:
  2. There might be more props than the sentry limit to destory
  3. Idk if this is true but, sentries can’t be invisible so it won’t be a “rock” for a mining game
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@RealYoPhantom We are sorry it is the best I can do to my power I will also try thou

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