So I am making a Fnaf remix and I have finished the house but I don’t think it looks good when you are looking at the outside from the inside.
If it could be better can someone tell me?
So I am making a Fnaf remix and I have finished the house but I don’t think it looks good when you are looking at the outside from the inside.
If it could be better can someone tell me?
Are you talking about the grass?
I think it the house
Oh, the little squares on the wall?
Yea it’s the house. I just think it doesn’t look good when you see the outside from the inside
Yea. I just think the walls could look better
Do you guys have any suggestions to make it look better?
Hmmm… Maybe just put water next to it? (idk I just thought of that)
What terrain did you use?
I just think the house could be more detailed. Do you guys have an idea of how I could make it look better?
The base of the map is grass. the walls are on the middle layer.
No, I meant what is the terrain called.
Oh mb. The inside wall is Lab floor (magenta) and the outside wall is Cracked oak
Thx.
Hold up… Let me cook…
Ah… if you don’t want the square thingies, then put grass terrain next to the squares.
Use a camera view.
Thanks I’ll try that out
So I tried it and I honestly don’t like it. I want there to be a view of the outside but I don’t it to look bad. Sorry for bothering but if you guys could find any other way to make it look good that would be great.
Did somebody say fnaf (yap alert!)
For the grass, you could use a black barrier on 1.00 or use a
And use a
For the hallways and the room. Also, do want the player to roam around or keep them in the room? If yes, use this guide → How to make a single team barrier (Difficulty: 🟩)
For the animatronics you could use a tag system or make a moving sentry by using this guide → Move sentrys! (example uses two)