Help. With my Bedwars Game

how do i make it so when your bed is still here and you lose all your health, you respawn at your base. But when your bed is destroyed and you lose all your health, you spawn somewhere else.

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You should be able to find everything you need under bedwars in the search bar.

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When you respawn, do you get tagged, or knockout?

Knock out. Btw if you know how to do it pls tell me

I think the most simple answer is a checkpoint device

Wow, 2 months?
You could use a checker that checks a property that sees if the bed is destroyed along with your health?

If you need more context, just ask.

Sorry its been 2 months I couldnt find my post and I only just now find it. But the thing is, i want it so that when you respwawn and your bed is already destroyed. I want it so that you respawn somewhere else than you origanally respwawned

Here’s what ive got @GimSlayer :
Checkpoint - When prop destroyed - Activate checkpoint(Assuming your using a spawn point)

Okay, Deep Inhale so, here’s what your gonna wanna do. First, set your bed prop to be able to take damage, configure the settings to your liking. Then, make a property called IsBedDestroyed. Make it a boolean value, set it to false. Then, when the prop is destroyed have it trigger a trigger that sets the property to true. At the same time. A checker is activated that checks every .5 sec. (you can do this by using a trigger to repeat it), have the checker check the property for it to be true and for your health to be 0. If it’s true have it broadcast on another channel that would transport you to wherever else you want it. Gasp, Gasp
Better now?

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I wonder which one he’s gonna incorporate :thinking:

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Maybe yours, pretty simple.

Yeah, fair point, also he hasn’t said what his map type is.
I don’t know if my system for that will work if it’s a platformer-styled map, I don’t spend money on GKC so idk if it’s gonna work :man_shrugging:

But then where would the checkpoint be?

Its top down and BTW im a girl

Idk, ask the person who made it.

GTG!

Where would the checkpoint be

I found it easy to make it so everyone has a specific item and when they get knocked out, you check if they have the item and make it so when the bed gets destroyed, it takes away the item from the team so when they get knocked out they go to where you want them to go

You choose where the checkpoint should be


Awkward