Help with Moonshine Mechanic

Hello forumers. I need help making a system in my game. I have a moon hidden by clouds most of the time. Every 45 seconds, the clouds part and reveal a moon. The moon shines a glow (zone device) that slows players down and damages them. After 25 seconds, the clouds once again cover the moon. I need a way to reveal the moon every 45 seconds, leave it on for 25 seconds, then hide it and repeat the cycle. I tried using a repe@ter but I couldn’t figure out a system using it. Thanks!

Trigger 1 takes 45 seconds to occur(delay) then triggers your system, then triggers second trigger takes 25 seconds to trigger, after it triggers it’ll trigger your system and trigger the other trigger.
I used trigger so many times in that sentence…

Trigger A(45 sec delay) → System, Trigger B(25 sec delay) → System, Trigger A(45 sec delay), repeat.

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