Help with lighting

Would it be possible to do one of:
A- make a lighting system where it can get lighter and darker
B- make it so that if you look at a - let’s say a - round table, that behind it is dark and when you move, the dark part will move to the area opposite of you. Kinda like in among us

I would be grateful for help :slight_smile: :smiley:

A-use tinted barriers.

For question A you could just have tinted barrier activate when you want it to be darker and deactivate when you want it to be lighter. TinanYx beat me to it

For question B It would be really hard , you could use a bunch of zones that when entered activate tinted barriers so theirs an illusion of the amongus lighting system. This would be a highly memory consuming and would be really tedious since you would have to adjust the barriers for every zone the player enters .

no sorry there is not a way

oh yeah you can us barriers

Just use tinted barriers, maybe make some terrain lighter.

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Yeah I thought that’s how you do it for A but what about B?

Barriers that activate when you go into a zone

How many would I need though for it to be a clean look and not instant @The_Pro_Of_Pixels ?
Edit: sorry for ping

Probably use a few so they star appearing and use triggers

Ok thanks I’ll mark a solution

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