Help with K1 style zone detection

Hi everyone,

I apologize if earlier today I asked the same question, on that one, I marked a solution, but later found myself questioning what it meant. I am trying to find a way to check which player (player 1, player 2, player 3, etc) made it to the zone first, and give every consecutive player after the first player a certain amount of “score,” or “points.” Does anyone know how to do this?

Cheers!

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I can’t respond anymore, sorry

I think in other circumstances that would work, but in this case, there are only three maps in the game I am working on (the Gim-lympics).

Okay, thank you for your contribution!

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you could make zones on top each other and have all but 1 deactivated on start, then it would be “Player enters zone - activate zone and grant points” then for the next one you repeat that system as long as you want! Good luck, I hope this helps!

You could make a counter that decreases and gives the point before it decreases using Auo or channels.